English Prompt:
Weapon & VFX **Angel's Holy Sword**:
`Blade forged from collapsed stellar core (crossguard inlaid with Spirit Hall runes)`, `swinging tears through space creating luminous explosive fissures`.
Aura Field:
`Angelic magic circle generated underfoot (runic chains extend to battlefield edges)`.
Lighting:
`Primary light source: holy sword's blazing white light + field's cool blue radiation`, `armor reflects iridescent aurora (Unreal Engine 5 ray tracing)`.
Dynamic Details:
`Six wings unfold as liquid metal restructures into combat form`, `light veil skirt sways leaving trails of stardust particles`.
`Neo-divine mechanical aesthetic` / **High-contrast sacred solemnity** / `OC renderer hyper-realistic textures` / `dynamic particle disintegration effects`
Materials:
`Liquid metal (specular reflection + fluid simulation)` / `Light-forged wings (matte base + energy iris)` / `Honeycomb energy core`.
- **Composition**:
`Low-angle wide shot, character levitates at the center of the magic circle, six wings occupying 70% of the frame`.
Weight Enhancement:
`(Liquid metal armor:1.3)` `(Six-winged light spear form:1.5)` `(Golden ratio curve:1.2)`
中文Prompt:
武器与特效**天使圣剑**:
`剑身由坍缩星核锻造(剑格镶嵌武魂殿符文)`,`挥动时撕裂空间产生光爆裂痕`。
领域光环:
`脚下生成天使法阵(符文链延伸至战场边缘)。
光影:`主光源为圣剑炽白光+领域冷蓝辐射`,`铠甲反射虹彩极光(Unreal Engine 5光线追踪)`。
动态细节:`六翼展开时液态金属重组为攻击形态`,`光纱裙摆飘动轨迹残留星尘粒子`。
`新神权机械美学` / **高对比度神圣肃杀感** / `OC渲染器超写实材质` / `动态粒子崩解特效`
材质: `液态金属(镜面反射+流体模拟)` / `光铸羽翼(亚光基底+能量虹膜)` / `蜂巢能量核心`。
- **构图**:`仰视广角,角色悬浮于法阵中心,六翼占据画面70%空间`。
权重强化: `(液态金属铠甲:1.3)` `(六翼光矛形态:1.5)` `(黄金比例曲线:1.2)
Resolution: 1152×2048