English Prompt:
Gothic-style meets anime-inspired thick-painting close-up, featuring a heterochromatic youth swinging a blade through a distorted high-angle perspective. The left iris incorporates an XGen hair procedural system to generate fluorescent green circuit-like energy patterns, while the right eye exhibits multi-layered luminous crystal textures. Wind-swept hair dynamics employ fiber-level physics simulation, with strands dissolving into gold-leaf mineral pigment particle effects at the tips. Attack motions are generated via chaotic aesthetic algorithms to create fluid smoke volumes, with blade trails leaving behind bioluminescent textures. The blizzard background utilizes a diffuse gradient particle system, while foreground raindrops employ photometric calibration lighting to produce refractive distortions. Costume design blends jacquard brocade with organza's draping folds, with metallic accessories rendered through a 32-bit PBR material pipeline for hyper-realistic reflections. The composition breaks traditional golden ratio rules in favor of capsule bisection, with color conflicts manifesting through the clash of warm "Li" brown and cool peacock blue hues.
中文Prompt:
哥特风格与二次元厚涂破界的特写画面,异瞳少年在镜头畸变的俯仰视角中挥刀。左眼虹膜采用XGen发丝程序化生成的荧光绿纹理能量回路,右眼呈现多层发光的水晶质感。狂风塑造的头发动态采用纤维级动力学模拟,发梢融入金箔岩彩的粒子特效。攻击动作通过混沌美学算法生成流体烟雾体积,刀刃轨迹残留生物发光纹理。背景暴风雪采用弥散渐变粒子系统,前景雨滴运用测光校准照明技术制造折射畸变。服饰结合提花云锦与欧根纱的垂坠褶皱,金属饰品通过32位PBR材质流程呈现写实反光。整体构图打破黄金分割采用胶囊二分法,色彩冲突采用黎色与孔雀蓝的冷暖碰撞。
Resolution: 936×1664